Wednesday, February 18, 2015

64-bit requirement for iOS

The app store now requires all iOS builds be built for 32/64 bit binaries. If your using Xcode then this is nothing new. However if your using a 3rd party development tool you need to make sure all apps submitted are compiled to a 32/64 bit universal binary and by Summer 2015 all apps submitted before 2015 also are built with that requirement.

If your using Xojo for iOS the new released 2015 r1 supports this new iOS requirement. If your using Livecode for iOS the new release 6.7.2 or later supports this for Livecode. And if your using Xcode its business as usual, as it been supporting this for a while now.

For Xojo 2015 r1 (released 2/17/2015)  get it here
For Livecode 6.7.2 (released 2/17/2015)  get it here
For Xcode 6.1.1 (released 12/02/2014)  get it here

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